![]() It’s going to work out good for the players and it’ll work out well for us. One of the things we really oriented around is, let’s make sure that we are building games that people are proud to share and let’s make sure we’re building games that people love to play. When I took this role in January, Phil very graciously asked me to step into this leadership role, and I’m very privileged to work with all of our studio heads from Helen Chiang, who runs Minecraft, to Craig Duncan, who leads Rare. We’ve just got to make sure that we give our games enough time to do that. We want that depth and that richness that could go on and do other things. What I’m saying is we want a game to have the potential to give birth to a world that could expand, create characters that could have multiple iterations. Now, that doesn’t mean that we want everyone of our studios to be an IP factory and that they all have to make sequels. Second part is that we really want to make games that have the opportunity to become a franchise that can sit next to Halo, sit next to Gears. Sources familiar with Crackdown 3s plans have revealed to Kotaku that the game has been delayed to 2019. Microsoft has five (!) new internal studios Crackdown is getting pushed back yet again, according to a new report. ![]() Some games just need more time, and we want to get it right. We have to make games that people love to play. We want to grow, we want to expand, but part of that is we have to make games that people are proud to make. For the first, I’ll go back to what I was talking about: support from the company. How much can we read into this delay in terms of the direction Microsoft is heading in the future? A message on the games site has announced that Crackdown 3 has been pushed back to 2017, and Reagent Games creative. Things are getting more time, even if it hurts, because I’m sure you would love to have Crackdown 3 ready for the holiday. Maybe more investment is going into things. and this delay seems from the outside like maybe a change. Polygon: It feels as though some games for Xbox have been released maybe a little early or maybe a little rougher than normal. This interview has been edited for clarity. So why did the project get delayed yet again? And what can it tell us about Microsoft’s new strategy?īooty’s answer speaks to Microsoft’s big investment, from the investment of time and money in games to the acquisition and formation of entire studios. And then, we'll finally get our sweet blowing-stuff-up-with-Terry Crews experience.Microsoft’s decision to delay Crackdown 3 leaves the publisher with a relatively slim collection of exclusives for this holiday season. The extra refinement time is surely good for the title, though it also puts more space between it and Agents of Mayhem. When Engadget previewed both games' builds on the show floor's display, we noted that the latter game felt less polished and needed work to resemble the signature weighty, tactile feel of its predecessors. The delay comes a day after the release of Agents of Mayhem, a similar third-person sandbox shooter that vied for attention alongside Crackdown 3 at this year's E3. Getting the balance right between the three modes is important, and we are going to take the extra development time to ensure that," Shannon Loftis, Microsoft Studios Publishing general manager, told Polygon. "Crackdown 3 is a hugely ambitious game and we want to ensure we deliver the right experiences all the way through every part of the game, whether that's campaign, co-op multiplayer or our competitive multiplayer mode, Wrecking Zone. It's super ambitious, and we want to make sure the game delivers. To clarify: the entire game is moving to Spring 2018. With Crackdown 3 fans having experienced a lot of delays, Porter wanted to assuage fans' fears that the game would get pushed back yet again by saying that the extra time is being used 'to polish. The sandbox brawler was previously scheduled to come out this November alongside the launch of the Xbox One X, but the tech titan pushed back the game's release date for both console and PC versions to give the three teams working on it time to refine. This is what Shannon Loftis, Microsoft Studios Publishing GM had to say about the Crackdown 3 delay: Were very excited about Crackdown 3, and so are many fans. Microsoft has delayed the much-anticipated heroic brawler Crackdown 3 until Spring 2018.
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